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TextDraw Steag !
TextDraw Steag !
Author : Jack_Daniels,
Category : Filescript,
2 Replyes,
1787 Views
1 Guest(s)
08-31-2012, 03:35 PM
Un textdraw facut de mine cu un an in urma.
Poza [ Textdrawul din dreapta jos,unde scrie BlooDz ]
[Image: 68896511402420766185.png]
OnGameModeInit:
PAWN Code : [Select]
Textdraww0 = TextDrawCreate(548.000000, 415.000000, "-");
TextDrawBackgroundColor(Textdraww0, 255);
TextDrawFont(Textdraww0, 1);
TextDrawLetterSize(Textdraww0, 2.669999, 2.699999);
TextDrawColor(Textdraww0, 65535);
TextDrawSetOutline(Textdraww0, 0);
TextDrawSetProportional(Textdraww0, 1);
TextDrawSetShadow(Textdraww0, 1);
Textdraww1 = TextDrawCreate(576.000000, 415.000000, "-");
TextDrawBackgroundColor(Textdraww1, 255);
TextDrawFont(Textdraww1, 1);
TextDrawLetterSize(Textdraww1, 2.669999, 2.699999);
TextDrawColor(Textdraww1, -65281);
TextDrawSetOutline(Textdraww1, 0);
TextDrawSetProportional(Textdraww1, 1);
TextDrawSetShadow(Textdraww1, 1);
Textdraww2 = TextDrawCreate(604.000000, 415.000000, "-");
TextDrawBackgroundColor(Textdraww2, 255);
TextDrawFont(Textdraww2, 1);
TextDrawLetterSize(Textdraww2, 2.469999, 2.699999);
TextDrawColor(Textdraww2, -16776961);
TextDrawSetOutline(Textdraww2, 0);
TextDrawSetProportional(Textdraww2, 1);
TextDrawSetShadow(Textdraww2, 1);
Textdraww16 = TextDrawCreate(555.000000, 433.000000, "A Drop Of Reality");
TextDrawBackgroundColor(Textdraww16, 255);
TextDrawFont(Textdraww16, 2);
TextDrawLetterSize(Textdraww16, 0.200000, 1.000000);
TextDrawColor(Textdraww16, -1);
TextDrawSetOutline(Textdraww16, 0);
TextDrawSetProportional(Textdraww16, 1);
TextDrawSetShadow(Textdraww16, 1);
Textdraww18 = TextDrawCreate(565.000000, 414.000000, " BlooDz");
TextDrawBackgroundColor(Textdraww18, 255);
TextDrawFont(Textdraww18, 0);
TextDrawLetterSize(Textdraww18, 0.449999, 1.400000);
TextDrawColor(Textdraww18, -1);
TextDrawSetOutline(Textdraww18, 0);
TextDrawSetProportional(Textdraww18, 1);
TextDrawSetShadow(Textdraww18, 1);
Define:
PAWN Code : [Select]
new Text:Textdraww0;
new Text:Textdraww1;
new Text:Textdraww2;
new Text:Textdraww16;
new Text:Textdraww18;
OnPlayerSpawn:
PAWN Code : [Select]
TextDrawShowForPlayer(playerid, Textdraww0);
TextDrawShowForPlayer(playerid, Textdraww1);
TextDrawShowForPlayer(playerid, Textdraww2);
TextDrawShowForPlayer(playerid, Textdraww16);
TextDrawShowForPlayer(playerid, Textdraww18);
Poza [ Textdrawul din dreapta jos,unde scrie BlooDz ]
[Image: 68896511402420766185.png]
OnGameModeInit:
PAWN Code : [Select]
Textdraww0 = TextDrawCreate(548.000000, 415.000000, "-");
TextDrawBackgroundColor(Textdraww0, 255);
TextDrawFont(Textdraww0, 1);
TextDrawLetterSize(Textdraww0, 2.669999, 2.699999);
TextDrawColor(Textdraww0, 65535);
TextDrawSetOutline(Textdraww0, 0);
TextDrawSetProportional(Textdraww0, 1);
TextDrawSetShadow(Textdraww0, 1);
Textdraww1 = TextDrawCreate(576.000000, 415.000000, "-");
TextDrawBackgroundColor(Textdraww1, 255);
TextDrawFont(Textdraww1, 1);
TextDrawLetterSize(Textdraww1, 2.669999, 2.699999);
TextDrawColor(Textdraww1, -65281);
TextDrawSetOutline(Textdraww1, 0);
TextDrawSetProportional(Textdraww1, 1);
TextDrawSetShadow(Textdraww1, 1);
Textdraww2 = TextDrawCreate(604.000000, 415.000000, "-");
TextDrawBackgroundColor(Textdraww2, 255);
TextDrawFont(Textdraww2, 1);
TextDrawLetterSize(Textdraww2, 2.469999, 2.699999);
TextDrawColor(Textdraww2, -16776961);
TextDrawSetOutline(Textdraww2, 0);
TextDrawSetProportional(Textdraww2, 1);
TextDrawSetShadow(Textdraww2, 1);
Textdraww16 = TextDrawCreate(555.000000, 433.000000, "A Drop Of Reality");
TextDrawBackgroundColor(Textdraww16, 255);
TextDrawFont(Textdraww16, 2);
TextDrawLetterSize(Textdraww16, 0.200000, 1.000000);
TextDrawColor(Textdraww16, -1);
TextDrawSetOutline(Textdraww16, 0);
TextDrawSetProportional(Textdraww16, 1);
TextDrawSetShadow(Textdraww16, 1);
Textdraww18 = TextDrawCreate(565.000000, 414.000000, " BlooDz");
TextDrawBackgroundColor(Textdraww18, 255);
TextDrawFont(Textdraww18, 0);
TextDrawLetterSize(Textdraww18, 0.449999, 1.400000);
TextDrawColor(Textdraww18, -1);
TextDrawSetOutline(Textdraww18, 0);
TextDrawSetProportional(Textdraww18, 1);
TextDrawSetShadow(Textdraww18, 1);
Define:
PAWN Code : [Select]
new Text:Textdraww0;
new Text:Textdraww1;
new Text:Textdraww2;
new Text:Textdraww16;
new Text:Textdraww18;
OnPlayerSpawn:
PAWN Code : [Select]
TextDrawShowForPlayer(playerid, Textdraww0);
TextDrawShowForPlayer(playerid, Textdraww1);
TextDrawShowForPlayer(playerid, Textdraww2);
TextDrawShowForPlayer(playerid, Textdraww16);
TextDrawShowForPlayer(playerid, Textdraww18);